This is my first mini-review and it is on the PlayStation 2 version of Black.
My first impression when playing Black was not as good as it would be for most. The reason is that I had seen so much gameplay footage in the month and a half before it came out that it didn’t wow me as much as it would have had I not have seen all of the cool explosions and gun play that is in the game. That being said, I still had a lot of fun with Black.
One of the first things I noticed about the game was that the default controls are perfect. I felt the mapping of what buttons did which actions was spot on and the most impressive thing I felt was that the analog stick sensitivity was so good! I never felt it was too loose or too tight, it always felt just right, which is great since a first-person shooter on a console is already at a disadvantage because the mouse and keyboard is really the optimal control scheme from such games.
The game itself was very short overall, although all of the levels with the exception of the first one are very long. The first level clocks in at about 9 minutes and every other one after is about 45-60 minutes on average on your first play. The length of levels is both good and bad. The good is that you can get immersed, but the bad is that if you die and want to go back to the level and try it later, then you’ll have to start it completely over which is a bummer when you are 40 minutes into a level and you don’t want to lose your progress.
If you love first-person shooters and go into it knowing not to expect too much from it, then there is a good amount of fun to be had with Black.
Reviewer’s Tilt: 7