Super Adventure Island (SNES) – This is the third game of the Adventure Island series I own with more to come for various systems. Good, solid platformer like they all are.
Gun.Smoke (NES) – One of my favorites for the NES that I rented back in the late 1980s, but never owned until now. It is one of the few NES versions of a game that I want rather than the Famicom version since this was only on the Famicom Disk System in Japan and I don’t have nor want a Disk System. On the day of this posting I completed my goal of beating Gun.Smoke on a single credit! Go me!
Time Crisis (PS1) – I’ve been looking for this one for awhile and finally found a decently priced copy in good condition. With every pick up of another light gun game I get more and more anxious to get myself a good s-video CRT television in order to play them.
Kirby’s Dream Land 2 (GB) – I loved the original KDL when it originally came out, but by the time this one came out in 1995 I had already moved on to the PlayStation and the Game Boy lost its luster to me. Glad I could find a fair priced copy so I can finally give the sequel a try!
Teenage Mutant Ninja Turtles 2: Back From The Sewers (GB) – I was a huge fan of TMNT back in the late ’80s and early ’90s and this was one of the many games with that license I owned back then. An okay action game, but nothing great.
BlazBlue: Continuum Shift
When I picked this game up on release day I was going in knowing I would like it, but thought it’s minor improvements and upgrades weren’t going to blow me away. Fortunately I was wrong because the more time I have spent with Continuum Shift, the more I love it even more than Calamity Trigger! I play Ragna main and his changes are minor with a single new move and few other things, but that move makes his combos much better! A fully connected combo of 26-29 hits gets you 50% or more meter and a lot of potential options open up from having all that luscious meter! One of the best things is that I finally have a real secondary main and that person is Bang Shishigami. In CT he had all of these stupid arbitrary things like how his forward+C would completely whiff on some characters even if they were just standing there, like Noel, and others where that same move would hit by itself, but in a combo it would whiff. Crap like that made him absolutely useless, but thankfully Arc System Works made it so now none of that is true and he is one of the best in the game and I really enjoy using him. In hindsight I actually don’t like CT all that much anymore thanks to CS’s improvements. There is no doubt that there are many more great changes that I haven’t noticed because I don’t play many of the other characters all that much. Continuum Shift is easily the definitive BlazBlue so far and if you are interested I highly recommend it, especially if you liked the first one.