End of May, Early June Acquisitions

In late May @hartknight and I went back to Columbus for some more game store hunting. First place was Game Core where I bought an Xbox game and then had to return it immediately because they didn’t have the correct game disc for the case that was on the shelf. The game I wanted was Far Cry Instincts: Evolution, but the game disc they had was for Far Cry Instincts. They’re big sticklers for detail, you can tell. >_> So after we left the friend hangout claiming to be a game store we took a drive over to our next destination, Capital Games. This place had an emphasis on trading card games like Magic and a good amount of anime DVDs in addition to video games. I picked up Mega Man X8 and Sol Divide while there. After that we tried to go to a place called Trading Zone, but it was permanently closed with only the sign still there. After that bust we went back to the same Play N Trade location we visited last year and I picked up Art of Fighting, Stunt Race FX, and Super Robot Taisen W.


Mega Man X8 (PS2) – I picked this up because it was cheap and I remember hearing it being the least terrible of the PS2 Mega Man X games. Flimsy reasons, ahoy!

Mushihime-sama (PS2) – Thanks to a YouTube user named Dankss, who recently picked up some Cave arcade boards, I was reintroduced to the greatness of Cave and decided to pick up one I didn’t have for the PS2.

Art of Fighting (SNES) – After showing off my acquisition of the port of Art of Fighting 2 to the SNES two blogs ago, I ended up also getting the port of the first game too just for the hell of it since it’s so common and cheap. My link sends you straight to the fight with Mr. Big because I love the music on that stage for the SNES version. It’s so much better than the Neo-Geo version and a lot different too.

Stunt Race FX (SNES) – Back in the spring of 1994 my family took a trip to the northwest of the U.S. and while we were in Seattle I requested to go to Redmond to visit Nintendo since I knew it was close by and I was a big fan of theirs back then. (My how times have changed.) My parents tried to get a tour of the place, but they were renovating at the time of the visit so all I really got to do was try out this game on a kiosk. I can’t remember if I owned it later that year when it came out or if I just rented it, but it’s a fun little racing game where the cars have eyes. STOP LOOKING AT ME, CAR!

Tekken 6 (PSP) – I found this at a local Best Buy for only $12 so I thought, why not? After playing it a good amount the last week or so I can say this is every bit as good as the previous PSP Tekken game, but it is a little light on modes so if you care about that then perhaps this one isn’t for you.

Sol Divide (PS) – A unique shmup with a traditional fantasy setting, Sol Divide was originally released for arcades in 1997 and got home ports on the Saturn and PlayStation in Japan a year later, but this game didn’t come here until 2002. Contrary to the linked video’s title, this game is far from a gem. Probably one of Psikyo’s worst shmup efforts in large part because your hitbox is so large that it is nearly impossible at times to dodge enemy fire. I got it for only $3 so I don’t feel like it was a waste, but if you want to play a good Psikyo shmup, try a Gunbird game or one of the Strikers 1945 games.

Super Robot Taisen W (DS) – I wouldn’t have gone out of my way for this, but since I found it while in Columbus I picked it up since I enjoyed the two localized GBA SRT Original Generation games.



Cool Stuff From E3

I’m going to skip over any talk about the press conferences because not only has everyone else already posted blogs on the topic, but I feel there’s way too much importance put on them almost as if that’s all E3 is. The things I get most excited about at E3 each year are usually announcements made outside of the press conferences. Without further adieu, here are the small handful of things I was most excited about from E3.

Dragon’s Crown (PS3, PSV)
VanillaWare, creators of Princess Crown (SAT, PSP), Odin Sphere (PS2), GrimGrimoire (PS2), and most recently Muramasa (Wii), are back for a new action RPG with online multiplayer (up to 4 players) with their trademark beautiful visuals. It’s sure to be a treat and the defacto surprise game for me at E3 this year.

Starhawk (PS3)
Warhawk was my 2007 Game of the Year and my favorite shooter this generation and this game is the follow-up to that. Starhawk could have just been “Warhawk in space” and I would probably love it, but they are going beyond that and adding new concepts to the gameplay and even a single-player campaign too. The last thing anyone needs is another Modern Warfare wannabe and Starhawk looks to be anything but!

Street Fighter x Tekken (PS3, X360, PSV)
At first I thought this game was going to kinda be Street Fighter 4 with Tekken characters included, but seeing much more gameplay at E3 showed me that it’s quite a bit different. It has a real-time tag system and works a lot like Tekken Tag Tournament, but on a 2D plane with a big emphasis on juggle combos. This game looks to be hella fun!

King of Fighters XIII (PS3, X360)
With SNK Playmore being a developer that has fallen on tough times yet again it seemed like King of Fighters XIII wasn’t ever going to get a home release at all. Thanks to Atlus this entry in the long running King of Fighters series will be seeing a release in North America!

Sly Cooper: Thieves in Time (PS3)
I enjoyed playing the first two Sly games on PS2 and look forward to playing Sly 3 later this year to finish out the PS2 Sly series. An early look at this new one makes it seem like it’ll be another solid game in the series.

PlayStation Vita price point
The fact that Sony announced their next portable system at the same price point that the 3DS currently sits at is easily the best decision they have made in awhile! This should mean we’ll have some real competition between these two systems for years to come because price isn’t what you’ll be looking at this time. The differentiation in the hardware and software lineups will determine what you prefer and that’s a win for everybody!

Wii U controller
Unlike the waggle wands and other assorted motion controllers of the current generation, I am genuinely intrigued by what this controller could offer for gameplay. It looked neat and still has what are mostly normal controls on it as well. I’m not saying I will definitely get a Wii U, but unlike Nintendo systems of the past 15 years, this is one system I will certainly consider along with the next Sony and Microsoft consoles. Congratulations Nintendo for finally making a controller since the SNES days that doesn’t make me want to vomit.

プレイステーション ヴィータ

Second Half of May Acquisitions


Suikoden (PS) – As you probably know, I’m not much for RPGs, but I found this one complete for $15 instead of the more than double it normally goes for! From what I have read about it, it sounds like a game with an interesting narrative and it’s apparently only about 15 hours long.

Resident Evil 4Premium Edition (PS2) – I already have a copy of RE4 on PS2 and I’ve already played it too, but I couldn’t pass up this premium edition version I found. I didn’t know this even existed and I got it for about $12 cheaper than it goes for, plus it had everything and in mint condition.

Mega Man: Dr. Wily’s Revenge (GB) – When I in Columbus with @hartknight and @sonichomeboy we went back to Super Game Team that I first visited last year. While there I picked up a black PS2 memory card and this game, the first of the Mega Man games for the Game Boy.


Super Street Fighter II: The New Challengers (SFC) – I’ve been looking to get the three SFII games for the 16-bit Nintendo system for awhile and I finally have them as Super Famicom versions and all are complete in boxes.

Cyber Core (PCE) & Violent Soldier (PCE) – These are two shmups developed by Alfa System (better known for the Castle Shikigami series) and published by IGS in 1990. They’re decent, but nothing special.

Muscle Bomber: The Body Explosion (SFC) – Known as Saturday Night Slammasters in the west, Muscle Bomber is a good wrestling/fighting game that I played back when it originally came out. The sequel was only released in arcades and went the complete fighting game route by putting you on a completely 2D plane with no pinning, just KOs via depleting the opponents energy.

Ryuuko no Ken 2 (SFC) – Known as Art of Fighting 2 in the west, this port didn’t make it outside of Japan, unlike the port of the first game. During my brief time testing this game out I found it very difficult to pull off special moves, almost as if it was as bad as the original Street Fighter!

Rockman X (SFC) – A game that needs no introduction and that is one of the best in the entire Mega Man series history!

Assault Suit Valken (SFC) – Known as Cybernator in the west, most westerners probably think Konami had something to do with it’s development, but they didn’t. Konami only localized and published it outside of Japan, but the actual devs were NCS and original publisher Masaya, best known for their large output on the PC Engine/TurboGrafx-16. (The duo also brought the Cho Aniki series into in being!) This is a sidescrolling mech action game and a pretty good one to boot!