The Most Valuable Video Games in My Collection: Super Nintendo / Super Famicom Edition

This series of posts is where I look into my video game collection of about 1,000 games to find which ones are worth the most on each platform I collect for. I will only list games that are worth $40 or more on the secondary market.

This time the platform on hand is the Super Nintendo/Super Famicom. All of the games in this list are cart only unless specified otherwise.

Akumajou Dracula XX
This is the Japanese version of Castlevania: Dracula X. It’s usually derided for being a poor port of Dracula X: Rondo of Blood from the PC Engine, but in reality is more of a substantially altered game that is still pretty good and stands on its own. This can be picked up on the Wii U Virtual Console.

A pretty innovative Konami shmup that still is quite the looker with all of the graphical effects and perspectives it uses makes it worth a look. Both Wii and Wii U Virtual Consoles have this ready to go if you’re interested.

Contra III: The Alien Wars
One of the most iconic series of old-school gaming this classic entry has risen substantially in price despite being a very common game because demand in recent years for Super Nintendo collecting has shot through the roof. Luckily you can snag this game via either Wii or Wii U Virtual Console.

Demon’s Crest
The third and final entry in the Ghouls and Ghosts spin-off series and is also a somewhat difficult find and very pricey to boot. Pick it up on Wii U Virtual Console so your wallet isn’t hurt.

ドレミファンタジー ミロンのドキドキ大冒険
DoReMi Fantasy: Milon no DokiDoki Daibouken
A sequel of the NES game, Milon’s Secret Castle, this is a much better and more enjoyable platformer than the original that didn’t see release outside Japan. With that said, it was finally released in North America on the original Wii Virtual Console so check it out there.

Final Fight Tough
This is the same game as what is known as Final Fight 3 in North America and it is a great game that a lot of people skipped out on when beat-’em-ups were going out of favor in the mid-90s. Both the Wii and Wii U Virtual Consoles have you covered for one of the best of the genre.

A brutally difficult, but really cool action platformer that saw virtually no print run in the U.S. thus making the pretty common Japanese version here jump in price because of how much more demand there is for the game as a whole.

Known as Skyblazer in the west, this is probably Sony’s best quality game they published for the Super Nintendo. Definitely an overlooked gem.

The Ninja Warriors Again
The sequel to the arcade original The Ninja Warriors, this is another overlooked beat-’em-up classic with great music.

Rockman & Forte
$75 (complete in box)
One of the last games released for the 16-bit Nintendo system that stayed in Japan until 2003 when it came west via a port to the Game Boy Advance as Mega Man & Bass.

Sonic Blast Man II
An even more ignored sequel to an already largely ignored original that isn’t too bad of a beat-’em-up, but I wouldn’t go out of my way to recommend either one. The first game is pretty common and cheap, but this sequel is much less common and the demand is enough to push the price higher than it deserves.

Super Aleste
Known as Space Megaforce in the U.S., this is one of the great shmups developed by Compile and is worth the hunt for.

Super Castlevania IV
Just like Contra III, Super Castlevania IV is a super common game that has shot up in value because of the massive uptake in interest for Super Nintendo collecting, but at least you can pick it up on Wii or Wii U Virtual Console.

Teenage Mutant Ninja Turtles: Turtles in Time
One of the best beat-’em-ups of all-time is common on the system, but is now hugely valuable.

The Most Valuable Video Games in My Collection: PC Engine / TurboGrafx-16 Edition

This series of posts is where I look into my video game collection of about 1,000 games to find which ones are worth the most on each platform I collect for. I will only list games that are worth $40 or more on the secondary market.

This time the platform on hand is the PC Engine/TurboGrafx-16 I mostly collect the PC Engine side of things because there’s a much larger selection of games in Japan for this system and they’re usually more affordable. All of the games in this list are complete in box.

悪魔城ドラキュラX 血の輪廻
Akumajou Dracula X: Chi no Rondo
This is the Japanese version of Castlevania: Rondo of Blood. It’s sought after mainly for being one of the best Castlevania games ever released and the fact that it was never released outside of Japan until 2007 on PSP as part of the game’s 3D polygonal remake. It’s also available on the original Wii’s Virtual Console.

Gate of Thunder 4-in-1
This is the only TurboGrafx-16 release I own because I picked it up for $25 which is a great price for the four games included on the CD: Gate of Thunder, Bonk’s Adventure, Bonk’s Revenge, and Bomberman. All of these are great games which makes this disc a great value. It was originally released as a pack-in with the TurboDuo combined version of the system that has HuCard and CD support in one unit.

Cho Aniki
A long running series of largely bad games with homoerotic overtones that are usually shoot-’em-ups. This is the very first of those games and I found it to be much less weird that all the games that came after and also decently enjoyable in spite of the craziness. The soundtrack is also very strange, but pretty good.

Devil Crash
Known in the west as Devil’s Crush, this is the second game in the Crush pinball series, the first of which was Alien Crush. It’s a fantastic demonic themed pinball game with a great soundtrack and is available on Wii Virtual Console.

Down Load and Down Load 2
both are $40
A shoot-’em-up series I haven’t played yet that was developed by Alfa System. They’re probably best known for the Castle Shikigami series and most recently developed Oreshika: Tainted Bloodlines for PlayStation Vita in 2014.

Also known as Blazing Lazers, this is yet another great shoot-’em-up on a system with a lot of them. This is one of many great ones developed by Compile.

Saigo no Nindou
Action platforming magnificence developed by Irem. Arguably better than the arcade version.

Seirei Senshi Spriggan
Shoot-’em-up by Compile, but not as good as a lot of their other output.

Soldier Blade
The third game in the Soldier series of shoot-’em-ups on the PC Engine by Hudson Soft.

An excellent port of the horror themed side-scrolling action game by Namco.

Summer Carnival ’92: Alzadick and Summer Carnival ’93: Nexzr Special
$55 and $90 respectively
Two caravan style tournament shoot-’em-ups by Naxat Soft that were inspired heavily by Hudson’s own Soldier series.

Super Star Soldier
Speaking of Hudson’s Soldier series, here’s the first one to hit the PC Engine.

Violent Soldier
No, this is not a Hudson Soldier series game, but rather another Alfa System developed shoot-’em-up that has more in common with R-Type. It was called Sinistron in the U.S.

Winds of Thunder
Known as Lords of Thunder in the U.S., this is easily one of my top ten favorite shoot-’em-ups ever. Get it on Wii Virtual Console or Sega CD too!

The Most Valuable Video Games in My Collection: NES / Famicom Edition

This is going to be a new series of posts over time where I look into my video game collection of nearly 1,000 games to find which ones are worth the most on each platform I collect for. I will only list games that are worth $40 or more on the secondary market.

First platform up is the NES/Famicom. I mostly collect the Famicom side of things and play my NES carts on an A/V Famicom through a converter. All of the games in this list are cart only.

Akumajou Densetsu
This is the Japanese version of Castlevania III. It’s sought after mainly for the added sound chip this version has that no NES cart game has and for the better balanced difficulty. The chip gives the already great music an even better sound.

Another popular Konami game, but this one has added background animation and cutscenes not present in the NES version.

Crisis Force
An 8-bit Nintendo exclusive to Japan, this is a Konami shump with fantastic visuals and gameplay.

A parody shmup of Compile’s own Zanac and one of my top favorite shmups of the 8-bit era. Compile knew how to make ’em back in the day!

Kick Master
A Japanese developed (KID) and published (Taito) platform/action game that ended up being exclusive to the NES in North America. I picked this up for $15.

Power Blade
Based on a Famicom game called Power Blazer, but completely redesigned to not suck, this was only released in North America and Europe and is a great action/platformer!

Tokkyuu Shirei Solbrain
Another great action/platformer that was originally based on a tokusatsu series and later was ported to the NES as Shatterhand with some redesigned sprites, but is still the same awesome game.

The Games of January 2016

Puppeteer (PS3, 2013) PRICE: $10
A delightful and unique platforming experience that was much too overlooked with a great presentation and visuals that haven’t aged.
RATING: 4 out of 6

X-Men Origins: Wolverine (PS3, 2009) PRICE: $12
Pretty decent character action game for the action gamer that has already played all the big action games and is looking for more.
RATING: 4 out of 6

Red Faction: Guerrilla (PS3, 2009) PRICE: $7
A fun time with the destructible man-made structures, but not a lot else to entertain. Still a decent time to be had with low expectations.
RATING: 4 out of 6

The Warriors (PS2, 2005) PRICE: $25
A great amount of love went into the creation of this game based on the 1979 cult-classic film, but the different gameplay elements leave a bit to be desired.
RATING: 4 out of 6

Devil’s Third (WU, 2015) PRICE: $85
Originally going to be a THQ published PS3/X360 game until an untimely death of THQ. It was picked up by Nintendo and made a Wii U exclusive. It’s a shooter/melee hybrid with mediocre shooting and even worse melee. This coming from one of the main people behind the well received Ninja Gaiden reboot series it’s pretty baffling at how bad it turned out to be. Only time will tell if the Itagaki led Valhalla Studios will prove this to be an unfortunate train wreck or a telling reality of Tomonobu’s less than stellar game development ability. If you’re curious to try this out, I recommend the less costly digital eShop release as the North American physical release was apparently printed in low numbers.
RATING: 2 out of 6

Mike at the Movies, reel 06

Mike at the Movies is a podcast where I give my thoughts/reviews on movies I have seen. This will be a podcast where I review one to three films with or without a co-host. The movies reviewed do not have to be current and can be any movie from any year and the discussion can include spoilers. You have been warned.

This reel I welcome RivalShadeX to talk about Goodfellas (1990) and Casino (1995).

If you would like to be considered for a spot in the rotating roster of co-hosts, let me know in a comment below.


Most Anticipated Games of 2016

Gravity Rush Remastered
I only recently played the original Gravity Rush release on PS Vita and enjoyed it a lot, but I feel the game will be much more playable on a large screen with a regular controller.

Mighty No. 9
It’ll be interesting to see how this game manages to turn out considering how delayed its release has been and how prolific of a crowdfunded game it was.

Street Fighter V
I’m very interested to find out how the fairly major tweaks to most of the classic returning characters pans out and to see what potential surprises there will be with brand new fighters.

Dark Souls III
One of my favorite new series of games from last generation, this one is potentially looking to be a combination of the best things from all the previous games along with whatever new surprises there will be. I can’t wait!

Odin Sphere: Leifthrasir
This game was kinda difficult to like the first time around on PlayStation 2. Hopefully this new version’s changes will make for a much more enjoyable experience.

Mirror’s Edge: Catalyst
ME is one of my top ten games of last generation and the new mechanics I’ve read about should complement the parkour action really well.

I enjoyed Doom 3 a lot more than I thought I would, but let’s be honest, it’s really doesn’t play like a Doom game. The new Doom looked satisfyingly brutal and seems to play like Doom should play.

The Last Guardian
ICO is my favorite of the Team ICO games and this one seems to be like ICO and not like Shadow of the Colossus which is perfectly fine to me.

Horizon: Zero Dawn
Guerrilla Games has really only been making Killzone games for the last decade they’re largely decent, but nothing particularly special. Horizon looks very promising and instantly impressed when they first showed it off at E3 last year.

Yakuza 0
I lost it when this game was announced for localization at PSX in December. I’m always pessimistic when it comes to further localizations of the Yakuza series so I am very happy this is coming over.

usagi704’s GAME OF THE YEAR 2015 awards

In the early months of 2015 I really thought this would be similar the previous year in that it would be kind of a lackluster year for quality game releases because this generation has been getting off to a slower start than usual. Much to my surprise it has turned out to be a very good year for quality releases, especially in the second half. Next year looks to have the potential to be one of the all-time great years in video game history, but that’s a story for the first week of January when I cover my most anticipated games of 2016. Until then, enjoy my game of the year shenanigans for 2015 and please feel free to comment as its always highly appreciated!


(List of games eligible for this year’s awards)



• Gravity Rush (PSV)
• Bloodborne (PS4)
• Payday 2: Crimewave Edition (PS4)
• Guitar Hero: Metallica (PS2)
• SSX (PS3)

RUNNER-UP: Payday 2: Crimewave Edition (PS4)

The oppressively forbodding atmosphere of Bloodborne is perfectly complemented by an equally haunting operatic soundtrack that appropriately intensifies the challenging boss fights and lends that much more to the gothic feel of the game.


• Guilty Gear Xrd -SIGN- (PS4)
• Dark Souls II: Scholar of the First Sin (PS4)
• Crysis 2 (PS3)
• Payday 2: Crimewave Edition (PS4)
• Tomb Raider: Underworld (PS3)

RUNNER-UP: Crysis 2 (PS3)

Payday 2 succeeds at streamlining where necessary and polishing up what worked about the original Payday in ways that kept me playing this sequel for many dozens hours more than I ever spent with the first.


• Panzer Bandit (PS)
• Puyo Puyo Tetris (PSV)
• Fist of the North Star: Ken’s Rage (PS3)
• Splatoon (WU)
• Payday 2: Crimewave Edition (PS4)

RUNNER-UP: Splatoon (WU)

I figured this fairly pricey, heavily inspired by Guardian Heroes beat-’em-up would be pretty good, but I didn’t expect how good it really turned out to be! It’s likely my favorite of this specific type of beat-’em-up. It has all the combo based action I love with a large playable cast of twelve characters!


• Fist of the North Star: Ken’s Rage (PS3)
• Netto Real Bout Garou Densetsu Special (GB)
• Sokkou Seitokai: Sonic Council (SS)
• Phantom Breaker: Battle Grounds (PSV)
• Magus (PS3)

RUNNER-UP: Magus (PS3)

In the past I have tried to get into the Musou series with Dynasty Warrior 3 and Samurai Warriors 2 Empires, but none of those took and I felt they were a boring slog and never finished them. I guess all it really took for me to like one is to center it around a license that I already have a huge fondness for. Lots of people seem to be in this camp, just look at the success of Hyrule Warriors and Dragon Quest Heroes. Omega Force took the overall Musou formula and did a fantastic job of making it work for Fist of the North Star! I’m looking forward to playing this game’s sequel for all the extra playable characters added to that one.


• Tenchi o Kurau II: Sekiheki no Tatakai (SS)
• Project × Zone (3DS)
• Cyberbots (SS)
• Phantom Breaker: Battle Grounds (PSV)
• Astebreed (PS4)

RUNNER-UP: Cyberbots (SS)

Astebreed has recieved glowing praise across the board and I’m here to be the huge party pooper. Not only was I super disappointed by Astebreed, but I also don’t think it’s even a good game. Sure, it looks very pretty, but the gameplay is too chaotic and bloated with too many different attacking options. This is a very clear case of a shmup that is style over substance in every way.


• Tenchi o Kurau II: Sekiheki no Tatakai (SS)
• Band Hero (PS2)
• Project × Zone (3DS)
• Gouketsuji Ichizoku 2: Chotto Dake Saikyou Densetsu (PS)
• Nettou Garou Densetsu 2: Aratanaru Densetsu (GB)

RUNNER-UP: Nettou Garou Densetsu 2: Aratanaru Densetsu (GB)

Normally with rhythm/music games I can enjoy a song even if I don’t actually like it as long as it’s fun to play within the context of playing these types of games. In the case of the over popification of Guitar Hero with Band Hero there’s almost no songs that are enjoyable to play and they’re almost all garbage songs too! It was a slog to play through and I couldn’t wait for it to finally be over.


• Panzer Bandit (PS)
• Bioshock Infinite (PS3)
• Yakuza 5 (PS3)
• Puyo Puyo Tetris (PSV)
• SSX (PS3)
• Splatoon (WU)
• Gravity Rush (PSV)
• Dark Souls II: Scholar of the First Sin (PS4)
• Payday 2: Crimewave Edition (PS4)
• Bloodborne (PS4)

RUNNER-UP: Bloodborne (PS4)

I knew I would enjoy Yakuza 5 a lot, but I thought for sure I was still going to award Bloodborne as my Game of the Year. Yakuza 5 arrived fashionably late, crashed the party and proved it ain’t over ’til it’s over! This game is so chock full of a variety of things to do that it’s downright daunting if you’re a completionist. Thankfully, the whole series doesn’t require you to do anything outside the main story, but it will introduce you to most of the side activities. I had a much harder time than usual resisting the side content in this entry because some of it was about as compelling as the main story, whether it is taxi driving as Kiryu, hunting in the mountains near Tsukimino as Saejima, doing promotional pop idol events as Haruka, or baseball challenges as Shinada. The main story is pure Yakuza with all of the twists and turns that its machismo, melodramatic tale can muster. The biggest draws for me to this series over time have been the charming and likeable returning characters and locations, the over-the-top gangster narrative, and the brutally satisfying fisticuffs. The variety of side content is just the icing on this delicious manly cake and Yakuza 5 has more than any game in this series before it. Yakuza 5 is the definition of “bigger and better” in all the best ways possible and best is exactly what Yakuza 5 is in 2015. My, oh, my, Yakuza 5!